Showing posts with label runtime. Show all posts
Showing posts with label runtime. Show all posts

2019-01-12

Dynamic overloading

I have always stated that I dislike C++. “Modern C++” (from C++11 on) changed a lot, but the language still has plenty of dark corners. And limits when you would like to achieve easily some goals, but the language reminds you it doesn't work that way, so things can become more complicated than you would like to think.